© Valve Corporation. First up, we’ve got some jumping and bit catching to do. It’s tempting to try and go through the fireplace, but this time it’s a no-go. Where the Clock Tower series always employed its notion for being the victim in a stalker’s nightmarish world in a very mundane and ordinary fashion, Haunting Ground does so with a zing. The blue hand moves in minute intervals, … but you might not have known what those things were. This is a general puzzle-solution guide for Fez. Again, just jump on the stone and look around. Shift Cipher – Some people call this the Tetris Code, and that’s entirely accurate, so you’re welcome to call it that as well. Each hand gives an Anti-Cube for accomplishing a different thing. Let’s solve this treasure map, shall we? They’re all pretty fun. Fez Cube Guide – Main Hub – Bell Tower Area By Todd Schlickbernd • 9 years ago • Guides Ahh, the Bell Tower , what wondrous mysteries are stored here! Polytron ha pubblicato oggi su Xbox Live la patch di Fez che va a eliminare diversi bug all'interno del titolo Live Arcade, come potete leggere in calce. This place is a bit puzzling, as there’s a bit, clearly, but where is it? This item will only be visible in searches to you, your friends, and admins. After that, you get another QR code! Pick a spot, then rotate right to get the code bit by bit. Yes, unfortunately for us, Phil publicly stated he would be leaving "games", sell off Polytron, and cancel FEZ II (RIP). Here are some links to other areas you can explore: – To Sewers Following the discovery of the Shift Cipher we’ve got a puzzle to solve. There’s a reason for that. It is. Let’s move on, shall we? However, since that happened in the world of Fez, we got: the mobile port, a special edition, a record (that got pressed twice), and a limited anniversary collection. Visit the famous clock tower, Art Deco buildings, and the eleven-story Moretti apartment block on Boulevard Mohammed V. Visit the famous residential blocks of the Glaoui, the Bessonneau, and the Asayag. Turn the globe twice more to find another hidden doorway! The original FEZ soundtrack is composed by Disasterpeace (Rich Vreeland) and consists out of a total of 26 tracks. Invisible Block: These are present in the ghost area and are revealed by lightning and water droplets hitting them. (I get very lonely...) This guide explains the basics and achievements of the game. Then, repeat the process here, and every other time you see one of these! During the same event, over 5,000 residents of Dubrovnik (two hours North West of Kotor) were reported as dead. Do you make those shapes? The clock tower first began to lean after the 1667 earthquake. There are two secrets here, one of which belongs in the SPOILER ZONE and one of which you can actually find out on your own. Note that this guide does contain spoilers. However, if you have, it’s time for another super obvious puzzle! You need to sign in or create an account to do that. You’ll notice as you rotate that each area has two constellations that look like Tetris pieces. All i was able to find online was that is was an alternative for the qr code map, but i already solved the qr code map and the level is not showing up as complete. The top of the page lists content that is under review, either to obtain or keep a Good quality rating. The very first bit of the Observatory is connecting straight up from the Main Hub. Fez Summary : An innovative platforming game, Fez allows players to manipulate 2D platforming worlds in three dimensions -- with a quick tap, you can spin your flat world around to give you a … Well, there are two things this telescope is good for. You may not know what these are yet and you shouldn’t, but you won’t know until you collect them, so do so. Water tower secret room The owl room connected to the water tower is one of the only things im missing. Anyways, let’s open some doors and grab some bits. However, instead of putting it here, we’ll save it for the end. Kudos! There’s a door at the top left (facing the front of the throne) which you should definitely investigate. Your guide is great. Next up is the Red Cube. For example, if it's at the bottom, move the clock forward 12 hours. Also… familiar? Play through the starting part up until the game "crashes" the first time. Yay Counting Cube! Here it is: Shift Left, Jump, Shift Right, Up, Down, Shift Left, Shift Right, Jump. Shift 180 degrees, stand in front of the bookcase, and press Left Ctrl to reveal a secret doorway! Developer Etienne Perin Genre Action/Adventure Status Cancelled According to the description beneath the game’s video teaser (embedded below),… It’s been a while since we’ve had one of our very favorite riddles, the giant slab with cryptic symbols on it! Once the FEZ logo screen appears and the game starts to zoom in again, prepare the time change box to set the time to 06:15:00 AM for the same day. Let’s get to work. It’s a wonderous thing, isn’t it? Once at the top of the vine, rotate left again and jump off onto the platform with another time switch on it. You forgot the Red Cube Shrine code thing. Yes. â ¢ With only the clock area and telescope areas left to explore in this region, we'll start with the clock area. That means you’re going to need to be on New Game + to access this stuff. The shifting block at the top might seem insane at first, but it’s not, just have patience. 3D Anti-Cube – Jump on top of the purple pillar here and go into first-person. The bit is at the top, the doors are all over the place. In the 300 years following this event, attempts had been made to re-align the tower. This place is pretty awesome, if only because of the huge statue int he center. Tome Artifact – Once you’ve picked up the bit from rotating the globe, simply drop down and rotate it twice more. And here’s the other one! The clock tower first began to lean after the 1667 earthquake. Turn the globe twice more to find another hidden doorway! Up. Secret Globe Room Turn the globe left once to find a bit. It also contains a FULL COMPLETE WALKTHROUGH!!! Let’s go to Clock Tower now. I don't understand why people constantly reference this stuff. Part 1: The Journey Begins! Owl – The owl shows up on the bottom-most pink tree next to the time switch, just wait for night for it to come out. This puts the opening on the opposite site. Simply shift around, go through the other door, then shift around some more in the new area and pick up the cube from the chest, then you’re done here. You'll probably need to change the clock a few times until it's in the right place. I hope you enjoy this guide. There will come a time when you can do both these secrets (and indeed you can do one of them already, if you catch it), but for now let’s return to Telescope 1. As you scale down you will find two cube bits and a full cube. If you don’t have it, come back later. There are a few (very short) tracks and Then, starting with the block exactly adjacent to the elevated area, place a block on top, then two more to the left. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. You’ll note the counting cube matches one of the walls back in that school room. In the next area is a four-sided room that has pictures eight pictures on the walls (two on each wall), a bookshelf, and what appears to be a fireplace. From there, you can easily jump to the safety of the cube. You can just start from wherever then enter it all on a loop until it triggers. DO NOT HIT ACCEPT AND DO NOT CHANGE THE TIME YET. If you believe your item has been removed by mistake, please contact, This item is incompatible with FEZ. Hooray! For starters, here’s the code for this very room: Up, Jump, Shift Right, Shift Left, Jump, Down, Shift Left, Shift Right. Secret Study Jump down to the chest and open it for an artifact and an achievement! – To Industrial Zone Well they are, and they’re part of a code. Go ahead and time switch your way to the top then grab that shiny cube. Cool right? The following video game related articles have been deemed Good Articles, which places them one tier below Featured Articles.An automated, uncategorized list of good and featured content can be found here.This page also includes Good Topics, collections of Good Articles.. This place is pretty huh? It’s a bit early for that warp gate, but it’s up to you what you’d like to do. When you reach the room to the west and north of the bell tower, the room that cannot be turned without spinning the totem, there will be a square at the top with opening in … Within this room, there is a chest. From there, rotate one last time to expose the final leg of the climb. Let’s return to that and go through it. Rotate again such that you are facing the vines and climb down to the lower half of them. Unfortunately, their hugs are so powerful you get squished, which is no fun for you. Not yet. See La Squala, the fortified 18th-century wall of the city. {{WikiProject Video Games}}) or categorized correctly. From now on, if you solve the throne room in Zu (not the ruins), the Sewer QR Room in the Sewers becomes unsolvable, but will still regestered as completed. The only non-golden rooms on my map are the clock tower, observatory, monolith and security code. Each movement and action has a matching Tetris piece, and must be input in the order from left to right after properly rotating the code. If you're stuck, the answer should be in here! FEZ is a impressive game and Thanks for making a guide. Once inside, look around! Salam alaikom! Hi! When you do anything in front of this stone, it lights up in specific Tetris shapes. Thank you so much for this guide. There are four artifacts in the game, each with their own achievement. By process of elimination we learn that many of those shapes are indeed possible without any sort of strange dimensional manipulation. On that same screen a sequence of flashing red lights will alternate left and right in the upper left hand corner of the screen (at night of course). Hop around and collect the bit here, then head into the Museum. If you haven’t been there, go there, because this room is the key to the Shfit Cipher. Others who've measured it say it's more like a week. But wait, there’s more! Puzzle Anti-Cube – Here we have ten different shapes on a big slab and six small blocks. The whole point of this game is to collect the cubes so that you can rebuild the great, holy, awesome hexahedron! Cube – Before dealing with all that, let’s grab this cube. Chances are if you’re down here for a treasure map it’s because you found it. If you haven’t already, this will help you decipher the Number System, the solution and hints for which are back in Zu. They are not very hard to come by; especially if you use the guide. Here’s how you solve the first one. FEZ is a VERY confusing game, so I am here to help you out. Cube – At the top of this place is a cube and a warp gate. It is a fan work, and was not made in collaboration with or endorsed by them. Each piece, as we now find out, corresponds to a particular movement or action including moving in any direction, jumping, and shifting left or right. For Fez on the Xbox 360, a GameFAQs message board topic titled "Clock Tower puzzle is shoddy game design". Secrets abound. My name is Kamal, a professional tour-guide based in Fez. It is only visible to you. The red hand spawns a cube every minute, the blue is every hour, the green is every day and the white is every two days. Ahh, space. We’re looking for the one that matches the Observatory – From Main area. Stroll the labyrinth of narrow streets lined with jewelers and artisanal shops. This is a tiny adventure based directly on FEZ, a game by the Polytron Corporation. Jeanne is a cancelled horror and action/adventure game which was being developed by Etienne Perin for PC. (Intro Zones), Part 3: Blue Skies and Crying Waterfalls (Blue Sky Zone --- Waterfall Branch), Part 4: Something Rings A Bell... (Blue Sky Zone --- Bell Tower Branch), Part 5: How Can Arches Float? – To Main Hub. (Blue Sky Zone---Broken Arch Branch), Part 6: A Light to Guide Us (Blue Sky Zone---Lighthouse Branch), Part 7: A Cube Assembly Line! Then, jump from the pillar to the left, then following the pattern described on the map. Look straight down at your feet and there you have it, a code for you. Head through the door and snag the chest to find the Tome Artifact. I'm pretty sure those last 3 rooms give you heart cubes or something for the 64-cube door. If you have the map that looks like this place, we’ll help you solve it in the SPOILER ZONE, if not, keep it moving. Anyways, as per what we found in Zunu, each of these squiggles on the slabs can be broken up into Tetris pieces. Cube – To get to the top of the time switch puzzle will require a bit more cunning than in previous puzzles. (Ruins of Zu) Part 1, Part 11: Is This Lordran? This guide reveals all! If I'm correct, the glitch where the game crashes during the loading screen should now be fixed. This item will only be visible to you, admins, and anyone marked as a creator. This place has a secret, ... Near the mid-way of the Clock Tower is a door we bypassed in our fervor to see what time it is. This also works vice versa. Getting one but not the other will still allow you to get the Sum Total achievement. We’ll tell you both, but first things first! In this room is a stone slab with another squiggle on it (visit Zunu to learn more about that) and a strange stone with lights on it. PLEASE LEAVE COMMENTS! Its visuals, mechanics, and puzzles are all based off those in the original. All rights reserved. If you haven’t embarked on that already, back on up. This takes us to the Counting Cube. Because you may not have been there yet, the full connection between these two things will be posted at the very top of the SPOILER ZONE here in this guide page. (Industrial District), Part 8: Intermission (1st Playthrough Ending), Part 9: It Stinks Down Here! 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